Wiggle Time
I worked for about 9 months solid on this Virtual World for the Wiggles during my time at the Farm. I was heavily involved right from the conceptual stage, which I think really helped in creating a really great looking and technically accomplished result. In the end I lead a team of about 6 developers; 3 concurrently. Children would move their customised avatar around in the Big Red Car; traversing a richly illustrated, parallax-based world. They could enter the houses of the Wiggles & Co. and had their own house in the world where all of their prizes were stored. [...]




